Wo long fallen dynasty trailer1/6/2024 The player can raise their own by killing enemies, but what varies from a traditional levelling system is that dying will lower your Morale, thus making these interactions even harder. Both players and enemies will have it, and the higher an enemy's Morale, the harder it will be for the player to defeat them. The studio heads also confirmed that there will be more than 10 weapon types to choose from, but instead of discussing the weapons, the developers went into great detail on the levelling system they're calling Morale. Yamagiwa touts how the movements of actual martial artists were motion-captured as the basis of the protagonist's animations. They go on to say that this more fast-paced approach matches Wo Long perfectly, as it's a game based on Chinese martial arts. Yasuda states that players will be "confronted by a multitude of situations in which you need to react immediately," whether you're playing aggressively, or choosing one of the many ways to evade enemy attacks. ![]() Unlike Nioh, Wo Long: Fallen Dynasty will have no stamina gauge so players are encouraged to move around as much as possible, as seen in the trailer's various combat sequences.
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